Overall polish on skills and animations and hitboxes, extra sounds and bug fixes.
Saturday, April 26, 2014
Friday, April 25, 2014
Touhou Doujin Game: Meirin Defense Alpha 24
More hitbox tweaking, bug fixes, changed the attacks of one of the enemies, added some shiny particles and completely revamped the first and third skills. MP costs are off for testing purposes.
Thursday, April 24, 2014
Touhou Doujin Game: Meirin Defense Alpha 23
The basic attack system is nearly complete, remade the collision boxes from scratch, allowing both offensive and defensive boxes at the same time now. Physics should be less glitchy, skills as well. And hopefuly marisa wont die on the first few seconds.
Wednesday, April 23, 2014
Touhou Doujin Game: Meirin Defense Alpha 22
Further improvements on the combo system, HP of the enemies has been boosted. Mostly a system-only update to help testing.
Tuesday, April 22, 2014
Touhou Doujin Game: Meirin Defense Alpha 21
Took some time, but here's a preview of the combo system. finnaly managed to implement some combat commands, albeit they feel a bit clunky right now and probably have quite a few bugs. But it's a preview nonetheless.
Monday, April 21, 2014
Touhou Doujin Game: Meirin Defense Alpha 20
Major bug fixing, re-calibrated movement speeds, overall polish on hitboxes. Added sounds for marisa and a new scoreboard. The defense and score system should be finished by now. And a health bar for the boss & some visual aids.
Sunday, April 20, 2014
Touhou Doujin Game: Meirin Defense Alpha 19
Alright, defense system is almost finished, added a life counter and the ability to revive by using those. Fixed some bugs and tweaked a few hitboxes. I expect quite a few bugs regarding marisa tho.
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